- Joined
- Nov 2, 2011
- Messages
- 22,930
How ?View attachment 295459
Going CRAZY in recruiting!! 10 5* guys, 24* 4 stars.. Nothing else! bout to have 100 percent blue chip ratio next year lol
How ?View attachment 295459
Going CRAZY in recruiting!! 10 5* guys, 24* 4 stars.. Nothing else! bout to have 100 percent blue chip ratio next year lol
View attachment 295459
Going CRAZY in recruiting!! 10 5* guys, 24* 4 stars.. Nothing else! bout to have 100 percent blue chip ratio next year lol
And, you're okay with the recruiting engine being broken like this?
Choose recruiter build for your coach. Put points in “recruiter) to get more points on players. During preseason, go after only 5 stars and 4 stars you need that have your school number one. Scout them all and offer them during preseason. Also, your schedule, put open weeks for week 1 and two!! No one will be ready to visit until maybe week 3-4. Then schedule your non conference opponents for HOME games for all other possible weeks. If your school has a rival that’s out of conference schedule them each year (gives more points for beating rivals). Week 1 and two send the house for all 5 stars along with the one for 25 points (if you unlocked extra points). If not do 10 and 5 (65 hours total). Week 3, if you find the 3 pitches the players want, hard sell them (remove all other points). Can do it with 2 pitches also. Should be in first for everyone at that point. Schedule visits and lock them down week 4-6. Schedule all defense one week and all offense the next, minus any conflicts with same positions. Commits should roll in weeks 5-6, then move down the line repeating. Add new players who have no offers! Low cap cheese! Save room for 5-6 transfers during offseason recruiting and get the best ones as they are instant impact guys often! Unlock developer and put points to get interest in portal players BEFORE the season ends. It’s a process for sure!How ?
This makes me feel like a ******* moron lmao I had no idea I could remove the actions I had put in place previousChoose recruiter build for your coach. Put points in “recruiter) to get more points on players. During preseason, go after only 5 stars and 4 stars you need that have your school number one. Scout them all and offer them during preseason. Also, your schedule, put open weeks for week 1 and two!! No one will be ready to visit until maybe week 3-4. Then schedule your non conference opponents for HOME games for all other possible weeks. If your school has a rival that’s out of conference schedule them each year (gives more points for beating rivals). Week 1 and two send the house for all 5 stars along with the one for 25 points (if you unlocked extra points). If not do 10 and 5 (65 hours total). Week 3, if you find the 3 pitches the players want, hard sell them (remove all other points). Can do it with 2 pitches also. Should be in first for everyone at that point. Schedule visits and lock them down week 4-6. Schedule all defense one week and all offense the next, minus any conflicts with same positions. Commits should roll in weeks 5-6, then move down the line repeating. Add new players who have no offers! Low cap cheese! Save room for 5-6 transfers during offseason recruiting and get the best ones as they are instant impact guys often! Unlock developer and put points to get interest in portal players BEFORE the season ends. It’s a process for sure!
Good we have someone to blame if we lose this seasonFor all y'all that's trash at the game... please stop playing as the Canes. I feel like y'all putting bad juju on us
It’s a major disappointment given 10 year hiatus. Graphics looks beautiful though will give them that**** sucks I have to be the first one. I know we thirsted for a cfb game. This game is not that good the menus feel laggy asf and even on the play screen zoom out it skips. I don’t think this game is that good imo. But that’s just me, I played my first game and I’m like where is the polish man. Feels like the game was rushed but they had all this **** time. But if you like it you like it, just my experience with one game. Menus feels slow asf it just feels choppy and watching streams of it during the week I thought it was everyone’s stream. Nope it’s the game.
Players clipping through each other and fans. I’m like cmon man yall had all this time. Modders do **** faster with less time on pc.
EA’s Frostbite engine absolutely sucks for football games. It’s definitely the best football game since All pro 2k8. I’m curious to see where they build from here because the logic is still broken.**** sucks I have to be the first one. I know we thirsted for a cfb game. This game is not that good the menus feel laggy asf and even on the play screen zoom out it skips. I don’t think this game is that good imo. But that’s just me, I played my first game and I’m like where is the polish man. Feels like the game was rushed but they had all this **** time. But if you like it you like it, just my experience with one game. Menus feels slow asf it just feels choppy and watching streams of it during the week I thought it was everyone’s stream. Nope it’s the game.
Players clipping through each other and fans. I’m like cmon man yall had all this time. Modders do **** faster with less time on pc.
Yea it’s bad after game one I shut it off lolEA’s Frostbite engine absolutely sucks for football games. It’s definitely the best football game since All pro 2k8. I’m curious to see where they build from here because the logic is still broken.
BookmarkedChoose recruiter build for your coach. Put points in “recruiter) to get more points on players. During preseason, go after only 5 stars and 4 stars you need that have your school number one. Scout them all and offer them during preseason. Also, your schedule, put open weeks for week 1 and two!! No one will be ready to visit until maybe week 3-4. Then schedule your non conference opponents for HOME games for all other possible weeks. If your school has a rival that’s out of conference schedule them each year (gives more points for beating rivals). Week 1 and two send the house for all 5 stars along with the one for 25 points (if you unlocked extra points). If not do 10 and 5 (65 hours total). Week 3, if you find the 3 pitches the players want, hard sell them (remove all other points). Can do it with 2 pitches also. Should be in first for everyone at that point. Schedule visits and lock them down week 4-6. Schedule all defense one week and all offense the next, minus any conflicts with same positions. Commits should roll in weeks 5-6, then move down the line repeating. Add new players who have no offers! Low cap cheese! Save room for 5-6 transfers during offseason recruiting and get the best ones as they are instant impact guys often! Unlock developer and put points to get interest in portal players BEFORE the season ends. It’s a process for sure!